Hi!
I’m Luke,
I love to create Art
and Design Story Worlds.










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I offer illustraion, design, animation, world building & directorial services. 





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I work with game engines, 3D / 2D software, virtual reality & machine learning.




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I contribute to origional IP’s, virtual experiences & events, artworks & interactive installations, films, TVC’s, and games.


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BIO


Hey there! Originally from South Africa, my path has wound through captivating places like New Zealand, Canada, India & Germany though I now call Australia my home. You'll often find me immersing myself in nature, riding waves, cycling through landscapes, and embarking on hikes.

My life's dedication revolves around the dynamic expression of experiences, crafting concepts and having the space for feelings that deeply resonate with me and audiences. Among my remarkable experiences, I contributed as a Concept Artist to the awe-inspiring Orrery and Engineers' visual effects in the film "Prometheus." Another significant milestone was my role as Production Designer in Damon Gameau's "2040," an exploration of a brighter future.

My journey for the last 6 years charts new territories—spanning VR, AR, and spatial computing. Fearless experimentation guides my path, shaping narratives that seamlessly bridge the realms of imagination and technology.

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Partners


                 Electric Lens Co
                      New Holland Creative
                      AltVFX
                      CumulusVFX
                      Byron Bay International Film Festival

Credits


Film        FOE / Garth Davis
                2040 / Damon Gameau
                The Portable Door / Jeffrey Walker
                The Power of Dog /  Jane Campion
                Occupation /  Luke Sparke
                I am Mother / Grant Sputore
                Tomorrow when the war began / Stuart Beattie
                The Rocket / Kim Mordaunt
                Return to Nims Island /  Brendan Maher
                Prometheus / Ridley Scott
                Australia / Baz Luhrmann
                The Tree /  Julie Bertuccelli
                The Spirit / Frank Miller
                The Square / Nash Edgerton
                Bedtime Stories / Adam Shankman

XR          Murrook
               Carribieri
               Circular Fashion Summit
               GCI University of Queensland
               Sony Foundation 
               Brogent Technologies



Clients


                New Holland
                Regen Pictures
                Good Tree Productions
                Electric Lens Co
                AltVFX
                Cumulus
                Blockhead
                Plastic Wax
                Entropico
                RedDogVR
                FuelVFX
                Umeric
                Cutting Edge
                Heckler



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VR & AR


- Immersive Experiences
- Human Interface Design
- Virtual Worlds






Murrook / Interactive Installation
- Concept Design, World Building, Unreal Development, Photogrametry, Motion Capture






Circular Fashion Summit 2021 / VR Event

- Concept Design, World Building, Unity + Unreal Development 








Circular Fashion Summit 2020 / VR Event

- Art Direction, Concept Design, World Building, Unity + Altspace Development, Event Host








2037 / VR
- Pitch Visualisation







Infiniti / Automotive Expo VR Experience
- Art Direction, Concept Design, World Building, Photography, Photogrametry






Carriberrie / WebVR

- Art Direction, Concept Design







Eureka / AR Holotable

- Art Direction, World Building








Coral & I / VR Experience

- Direction, VR Asset Illustration, Unreal Development, Sound Design









Qride / Themepark VR Ride

- World Building 







University of Queensland GCI / XR Event

- Art Direction, Concept Design, World Building, Unity Development








FILM & TV


- Production Design / Art Direction
- Concept Design / World Building
- Digital Painting / Visualisation 2D 3D






2040 / Film

- Art Direction / Production Design / Previs / Digital Matte Painting










Prometheus / FILM

- Concept Design
















I am mother / Film

- Concept Design








I am mother / Film
- Digital Matte Painting






Wizards / Film
- Digital Matte Painting







Foe / Film
- Concept Art







Luke Cage / TV Series

- Digital Matte Painting







The Hill / Short Film

- Digital Matte Painting






Gone / Short Film

- Concept Art






Australia / Film

- Digital Matte Painting






The Spirit / Film

- Digital Matte Painting





COMMERCIALS


- Concept Art
- Digital Matte Painting
- Game Engine Pre-Vis






Entropico / KIA
- Pre visualisation






Mofa / Lexus
- Pre visualisation


 





Honda E / TVC

- Concept Design












DC Movieworld / TVC

- Concept Art






Nissan Juke / TVC

- Digital Matte Painting







Penfolds / TVC

- Concept Design / Pre-vis






Pepsi / TVC

- Digital Matte Painting






Toray Materials / TVC

- Concept Design






Toyota City / TVC
- Concept Art




AltVFX / TVC
- Concept Art, Concept Design







Pepsi / TVC

- Digital Matte Painting






Rivers / TVC

- Digital Matte Painting






Woolworths Cheeta / TVC

- Digital Matte Painting






Budget Direct / TVC

- Digital Matte Painting






Nissin Cup Noodle / TVC

- Digital Matte Painting






Honda Square / TVC

- Concept Art









Neom / TVC

- Art Direction / Concept Design /  Digital Matte Painting







Disney / TVC

- Digital Matte Painting






99 / TVC

- Digital Matte Painting






Nokia / TVC

- Digital Matte Painting







The Old Road / TVC

- Digital Matte Painting






Aldi / TVC

- Concept Design






Subaru Bikes / TVC

- Digital Matte Painting








99 / TVC

- Digital Matte Painting







Toyota / TVC

- Digital Matte Painting








Panther / TVC

- Concept Design






Citizen / TVC

- Digital Matte Painting







Mazda / TVC

- Digital Matte Painting






GAMES 


- Art Direction / Concept Design
- Enviroment Art / World Building
- Pre Visualization 







Battletide / Concept design
- Pitch Visualization